Mechwarrior 5 lbx 10. Cnd-9 has an insane lbx-10 cooldown, by far my favorite mech for that weapon. Mechwarrior 5 lbx 10

 
Cnd-9 has an insane lbx-10 cooldown, by far my favorite mech for that weaponMechwarrior 5 lbx 10  Use Bobbert's Mod Options to set variables

Doesn't drop its arm in the mud if a warm breeze passes by. My favorite build right now has a pair of LBX-10-SLD's, plus half a dozen medium pulse lasers and an AMS (plus two double bins of ammo for the LBX's and a single ton for the AMS, which is entirely more than it needs). The AC/10 or LBX 10 with 4 Medium Lasers, is probably the most Balanced, good ammo, not very hot, good damage. Meta for hitting cockpits is anything with dual heavy gauss since a single hit can destroy a cockpit, meaning if you aim for it you're either going to instakill the guy or you hit the CT. Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. šŸ„³ I have a KGC - CAR with 4x gold LBX10 Solid slugs. Absolutely useless. 700 something in a raven 4x. Llas- Underrated, they deal good damage, for a low heat cost. Maybe I didn't describe it enough-- I like using it because it resembles my ON1-K loadout minus the LBX Slug and it works for me well in the mid-game, but 1) if the mission is 85+ difficulty I prefer using. Swapping the AC20 for a gauss rifle lets the -4G Hunchback - a Medium* mech - punch above its weight and threaten Assault mechs (albeit as a supporting element to a Heavy lance). It's honestly hard not to use them. The slug version is superior to an AC 10 in every stat. Another melee-focused version of the Centurion replaces the AC/10 dropping the lasers with a LBX/10 and one Snub Nose PPC located in the right arm. All other trade-marks are the property. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. Yet Another Revamped Quirks and Equipment. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: ;. All in all. Leaves you a lot of weight to max out all the armor and stuff in some additional HVAC. MW5 Compatibility Mod. I feel the best AI loadout is AC5s or 10s, combined with LRMs. 0 % ; Medium-ranged weapon projectile speed modifier. SPECS: Weight: 85 tons. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. #20 LT. Mechwarrior 4: Vengeance Unofficial Strategy Guide and FAQ by Kasey Chang released May 5, 2004 0 Introduction This is an UN-official strategy guide and walkthrough for the game Mechwarrior 4: Vengeance from Microsoft. This mod is the foundation for the equipment adjustments aspect of YARQE. Description. Any thing and everything dies in a blink of a eye. With the New Career mode, you can start a career from scratch or import your progress from MechWarrior 5 Mercenaries. But this thing feels like it has really low survivability, especially. The AC 20 is a superheavy gun, the end development of various electro-chemical tank guns in the early 21st Century. The point of impact. Members Online. PERSONALLY I like the LBX/10 Solid Slug a lot, but not the standard "shotgun burst" LBX. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Honestly though, once you get high Tier (4 or 5) LPLā€™s you can make Mechwarrior-5 bow before you šŸ˜…ā€¦ itā€™s that lethal as a Headshot insta-kill method VS any enemy mech. If ALT+WeaponGroup doesn't work then it is CTRL+WeaponGroup. AC /2 /5 /10 /20 Ultra AC/2 /5 /10/20 LBX /2 /5 /10 /20 LRM / Artemis 5 10 15 20 SRM / Artemis 2 4 6 Streak SRM 2 4 6 NARC Laser AMS Gauss ER Small, Medium, Large Lasers Pulse Small, Medium, Large Lasers PPC Clan ECM, L/AP,. ago. 9 (10% chance the interception algorithm will under adjust) 0. Members Online. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. Most of us, except those who have been living under a rock for. Games. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. 5 DMG per hit. M Laser, 5 damage if ALL the laser ticks hit. BFAC/5, BFAC/10, BFAC/20 all do the same damage per shot but AC/5 is 80/ton, AC/10 is 40/ton, and AC/20 is 20/ton. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Use unlocked arms for the best effect while aiming. close. Ultra-Autocannon 5 Heat Reduced to . Boosted with an upgrade to 74km/h. Whichever one it is, I honestly can't remember (tired brain). You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. ago. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. #1. MechWarrior 5: Mercenaries. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. I would buy it just due to having a Gauss on it (my lance has in total, 4 or 5 PPC atm) 17. In this video I will show you the gameplay of a full missions as well as. This requires Yet Another Mechlab (the switch function). they are Clan LBX10 so slug by default. Use Bobbert's Mod Options to set variables. 10. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ā€˜Mech, comes equipped with 2 Gauss Rifles. It fits quite nicely into the Boar's Head. I've played about 10 hours past where I was able to buy an LBX 10, but have never encountered ammo for the gun. Mad Cat 2B. Structure: 269. r/Mechwarrior5. Heat: LBX is 2; AC is 3. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. 1. Lots of fun close up, good for shooting down fliers even with bad aim. ago. STALKER STK-3FB. 351. Added: Mod Option "yamlMaxEngineRating" and new mechs. 9. STALKER STK-3FB. A rotary ac5 and 2 med lasers. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. 49 HPS. Large version of all 3 weapon types, and ams. So ALT+1, ALT+2, etc. . A Screenshot of BATTLETECH. Best I can suggest is: Cyclops 11-P with either twin UAC-5 or twin LBX-10 Slug. 15 (from . Games. ago. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. UAC/5 - 1200 m/s to 1300 m/s. Just not my style but a Fortune can be a nasty closer. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. They include megacities, like this one. Forums > Public Discussion > General Discussion > MechWarrior Online > Balistic weapon comparison Thread in 'MechWarrior Online. That's reasonable for an arcade-style game, but this. 2 H=1. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. 5 damage each + make the projectiles actually travel past 540. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. HARDCASE. When you get good enough you can ine shot the Igors. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. Annihilator also is very sturdy and can deal huge dmg. 95. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser #15 < > Showing 1-15 of 28 commentsLBX/10 Slug: Dam=10, Rof=22. Experiment with what weapons you give to the ai and yourself. Adds dozens of new, post-invasion weapons to the game. ago. Without question, that's not true :-) The Atlas K has same armor, AMS slot and about 10t more free tonnage for weapons. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. This was before the AC rebalance though, now the LBX-10 is the better choice, slightly less DPS but the extra ton for ammo is well worth it. The autocannon/10 was a direct-fire ballistic weapon, firing HEAP ( H igh- E xplosive A rmor- P iercing) rounds at targets either singly or in bursts. Left and Right arm weapon groups and thumb button on the mouse for the LBx will solve the problem. Highlander-732b is a real reliable mech that can also jump, can never go wrong with that. Requirements. There are 3 filters at the top right of the screen. 31, 3034 so players might want to check the market in the planetary systems they visit. 1 seconds for BF Autocannons. Ultra-Autocannon 5 Heat Reduced to . r/Mechwarrior5. They are, basically, giant "machine guns" that fire predominantly cased-explosive shells, though models firing saboted, high-velocity kinetic, energy penetrators and caseless ordnance. Mission 3: 2 AC/20's. ) HBS_Adarael said: The T stands for "Tyler", because I made it. This is the base configuration of a Timber Wolf, and it is 5 tons heavier than the agincourt: Armament Primary Configuration I got 2x extended large lasers, 1 lbx/10-CLU, 3 small short burst lasers and 4x srm4, because I don't want to turn the atlas into a missile boat, but ofc I need to hit the one or other structure without running out of ammo. For a MechWarrior life is war and the only true peace is death. net (thanks broken Covid brain). Well. Description[ edit] Like the LB 10-X AC, the LB 5-X AC was capable of firing two different types of ammunition: slug and cluster. The engine, the weapons, the cokpit, the gyro, all of it. videogame_asset My games. Yeah I just checked, LBX has its own ammo. The closest comparison would be comparing the Agincourt to a Vulture A, which is 10 tons lighter, has 6 SRM6's and still has room for an LBX/5 and an ERPPC. UAC2's and UAC5's are outstanding general purpose weapons. Go to Steiner space or Kurita. It has range in spreading those numbers to 1-5 damage or even less. 5 12. The only issue is the accuracy. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. LBX AC/10 - from 800 m/s to 1100 m/s. Its like a Marauder that doesn't over heat. In the end there, second to last scene it shows an example of a mech that has both LBX spread quirks. Unite with the Draconis Combine and fortify their defenses against an inevitable war, discover the new Longbow BattleMech, the exclusive "Otomo" Special 'Mech Variants, and embark on an epic 15 mission quest line rallying behind Kurita's unexpected plan. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. Max. Can swap engines, structure, armor etc. atlas K because it gets ams. Free Tonnage: 40. I like it. vonBiomes is updated for DLC 5 everyone! Try putting them on, if it doesn't show ammo warning then it's correct. ā€¢ ā€¢. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. 1E is for energy based play and the rest are for ballistic hardpoints. 5 ( from 7. Most of the mechs are lore-accurate, some, however, are shamelessly ripped off of Roguetech, the greatest game ever! Included Normalish Variants. You said that for the YET Ammo only the weights were reduced - but the ammo of the LBX 10 SLD (Solidslug) is also raised from 40 to 60 respectively from 20 to 30 for the. Created by SirFallsDownALot. 1 - for MW5 version 1. MechWarrior 5: Mercenaries. file size 1. You can often find some there once you get past rep 8-9 in merc level. 6Mpls, Lbx10 solid. afrofrosch ā€¢ 4 yr. Structure would be like your mech's body. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Has better reload speed. But overall the LB-10x SLD is probably the best ballistic gun in the vanilla game (alongside normal LB-10 and UAC5) #2. Time/Burst represents the total firing time. My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. LBX AC/10 - from 800 m/s to 1100 m/s. The thing is a monster. (AC 2/5/10/20 - UAC 2/5/10/20 - LBX 2/5/10/20 - Gauss) GAR-A: Removed Structure bonuses from LT, RT, LA, RA, LL, RL; Added +20 Armor on LT, RT; Added +15 Armor on LA; Added +26 Armor on RA; Added. Crits: LBX is 6; AC is 7. It has a dual heatsink engine too. I also didnā€™t include any Hero ā€˜Mechs since those are almost always better than anything out there. Originally posted by. The thing is a monster. 0 coins. Kay. I melt things with the PPCs, and plink with the autocannon to cool down. An alternative to the LBX Slug is the Ultra AC/5. 3. I haven't found a mission where this thing wasn't useful. The only light ballistic cannon available for the Inner Sphere around the time of the Clan Invasion. My most successful (and enjoyable) mech so far is the Cyclops hero. r/Mechwarrior5 ā€¢ 4 yr. Kite the hell out of enemies. I feel the best AI loadout is AC5s or 10s, combined with LRMs. View Profile View Posts. Support the Channel me on Twitch! "Gaming Creator. And as before the RAC5s melt stuff but can't be a sustained damage source from the weapons forever jamming if you have more than 1 target. Two LBX-10 Cluster shots is a total of 30 damage, and they have the fastest recycle time in the entire Autocannon Family. I tend to use Gauss if it's a bigger mech or I am limited to one larger ballistic. They just end up unable to usefully fill tonnage that is canonically occupied by motors for better make smash. Created by MagnumForceGB. I thought LBX's were like shotguns, but this is a solid slug version. ā€¢ 2 yr. 1. MechWarrior 5 update 1. 0 %. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. EO. Mind the ER PPC travel time though. as others have suggested the 4 lbx 10 loadout is pretty good, though if you get lucky enough to find the energy variant ive had a lot of fun with a quad ppc build on it. Kermut 3 yr. For a MechWarrior life is war and the only true peace is death. Might have upgraded the engine too. The speed is what makes it good for me, base speed of 64km/h. 3) Snow Dec 31, 2022 @ 10:58pm. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. The only light ballistic cannon available for the Inner Sphere around the time of the Clan Invasion. LBX-10, 10 damage if ALL the buckshot hit. Created by 蛍Firefly. 10. Everyone knows this to be the case. Or something like it. They are the TRUE MechWarriors. It can snipe-shot particular areas (like the head) at mid ranges, and can beat an enemy down before it ever gets into range to hit you, if your aim is good enough. Right up until you start getting Tier 5 versions from Cantina Missions. SSRM2 is probably the most useless weapon in game, havenā€™t bothered trying it. 5 heat sinking. I usually give normal LBX to AI since they rarely make good use of SLD ones. SPECS: Weight: 85 tons. Step 4; open up windows explorer, and navigate to your mods folder (For me This is the. Hero crab with 4 ultra ac5 cannons is extreme fun, but overall mech is. LBX-10, 10 damage if ALL the buckshot hit. Personal favorite is the Jagermech JM6-A, dropping all the lasers and going for AC/5 and LRM-10, preferrably ST-Artemis on the LRMs and burstfire on the cannons. My second PXH-1 has an ER large and a pair of ER. Description. Fires shotgun like fragments that. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. Members Online. So BFAC/20 requires 4 times as much ammo to deal the same damage as a BFAC/5. Overview. You can read the full community rules & guidelines here . LB 10-X ACs, are very strong. at the start of every mission i press CTRL+1 and the arm. tehwubbles ā€¢ 10 mo. The MAD-3M is great mech. Usually worth the extra ton or 2. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. The 2T Vulcan is a curious ā€˜Mech that's designed primarily for Support attacks but also mounts an AC/2 - one of the longest range weapons available. 5 tons from the XL Engine which gives you the space to max your armor (almost) and increase your range with the AC/5-BF's over the LBX/10-CLU's. . Capt. MERCTECH v3. json property integer maxEngineRating. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. I usually run either 1 or 2 pairs of medium pulses on. Welcome to my first impression video for Mechwarrior 5: Mercenaries. ago. 1 damage and 40 (burst) rounds per minute without double firing for a total of 244 damage per minute. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. Use Bobbert's Mod Options to set variables. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. B0E N0E. The UAC/5 becomes available on Dec. A second Snub nose PPC is located in the torso. Games. I thought LBX's were like shotguns, but. ago MrSnek123 How do LB-10X AC-SLD's work? Questions/Help I don't quite understand them. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. The LBX/10 is great, excellent ROF and good range. Projectiles to 1. MechWarrior 5: Mercenaries Standard Edition. Pinpoint accuraccy, superior range, almost zero heat. The main reason for these variants is to have the. The AC 20 also arm mounted, which isnā€™t necessarily a deal breaker, but as itā€™s your main damage dealer, losing that somewhat vulnerable arm means you have fewer weapons than a locust. 9. LBX mode switch requires Yet Another Mechlab. Depends on the individual. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. 9 damage (at tier 5), but it should be 'pinpoint' damage, right? They're not nearly as effective as I imagined. #1 Fippy Darkpaw Member The Hammer 14 posts Posted 27 December 2019 - 12:33 AM What's the deal with the LB 10X-SLD? From the stats alone, it appears to be superior to the AC10 in every way. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. All 'Mechs can use all equipment (ECM, AP, Jump Jets). Victor-BSK covers the same role but has the two ballistic weapons in one hand, so it's more vulnerable that way. Range. 5) Medium Pulse Laser Heat reduced to 2. 15 (from . Twin tier 5 AC/20s, 3 tier 5 medium lasers. The 10 version shoots 4 (i think) rounds on the regular AC10 and of course 10 projectiles on the Lbx. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. My "Mr. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. ; From MechWarrior Online:. There are no real benefits of lbx. Sep 17, 2017 @ 5:44pm. Description[ edit] Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds". True in table top but no longer true in MW5. Depends on the individual. Use unlocked arms for the best effect while aiming. As September ushers in the autumn season in MechWarrior-land, it brings with it many updates, and the exciting announcement of MechWarrior 5: Clans!The Annual Rewards Program Sales are now underway, the MWO Comp Championship Series '23 is in full throttle, already boasting a substantial prize pool exceeding $18,000 (be sure to. ā€¢ 2 yr. MW5 Compatibility Pack. Structure: 269. All small lasers have a 4x damage multiplier to structures. Sure, Step 1; Navigate to this screen (The mechbay) . Mission 4: 2 Gauss Rifles. LBX-10 in the right arm, 3 Medium Lasers in the left. Edge: UAC 5 Slots: AC 10 = 14 > LBX 10 = 12 > UAC 5 = 10 Edge: UAC 5 The spread makes the LBX 10 more useful at SRM range rather than it's full 540 m range. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I've soloed the final mission with just the atlas without losing any limbs or armor. Fast and mobile. It weighs 3 tonnes. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. 5 (from 2) Delay between projectile reduced to . ago. This is 0 for regular Autocannons and somewhere between 0. Weapons can be attached to weapon hardpoints found on 'Mechs. Llanicus. The LBX-10 Solid Shot is superiour to the AC/10 in virtually every way and for the UAC/5 there's arguably no reason to use it over the AC/5 if you stack ROF upgrades since if you factor in jamming then the AC/5 has vastly more effective DPS over it. :( Long time runner up build: Swapped out AC5 for a decent rarity AC5-BF, and the PPC and Mediums for 2x LL and 2x MPL. Large version of all 3 weapon types, and ams. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. MechWarrior 5: Mercenaries. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. All of the components that make your mech work are strapped onto the structure. Tonnage: LBX is 11; AC is 12. Weapon intro dates: All "standard" Clan weapons become available in 3055 except: ProtoMech Autocannons (3073) There are some advantages to the LBX too: Generally speaking the LBX gets your damage out faster, so it is better for snap shots. M-Rifle - increased to 1200 m/s. Both are equally rare and found throughout the map. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. Later on lbx solids with srms/lasers and with assualts heavy rifles(or 2) as reserve with lbx as main and some lasers/srms for close range and or vehicles. But it can be used as weapon, like a glass shard or any pointy object. Just the underlying mechanics. Even the AI can use if you need them to while you pilot a more tricky mech (IE archer) it is 95 tons and 64kph so good speed and has good armor. Mods. Annihilator with 2 rac-5' and 2 lbx 10 clusters. Honestly though, once you get high Tier (4 or 5) LPLā€™s you can make Mechwarrior-5 bow before you šŸ˜…ā€¦ itā€™s that lethal as a Headshot insta-kill method VS any enemy mech. necro55. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ā€˜Mech, comes equipped with 2 Gauss Rifles. We all move 74 KPH and are remarkably hard. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. For standalone mech mods that are NoT part of yaml ir something else how do they land. DLC Hero King Crab could substitute an Annihilator due to having 4 medium hardpoints, I personally ran with one with 4 LBX 10's and a few SRM's. This effect creates flak that is useful against VTOLs. ago. I use it on the stalker 1m with 4 medium lasers. Found this bad boy! Have the 4 SRM 6 ST-ART IVā€™s bound to two weapons groups, one chain fire, the other, all 24. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. 5. LBX-10 solid slugs have more than double the dps and they are a medium sized weapon. M-Rifle - increased to 1200 m/s. 4 heavy rifles is great vs just mechs. The Stalker 3FB is a reliable assault 'Mech that's excels at any range. Make sure you are on the market tab, and not checking the market. Then when his 10 seconds of fun is over, you start unloading on him until he dies. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. In this video I will show you the gameplay of a full missions as well as. Some people. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever!LBX mechanic - fires a spread of 1-damage shells adding up to the rating of the autocannon (ex. AC/5, AC/10 and AC/20 to pick from. Bought my 2 heavy mechs at rep 7 when I was near kurita-davion border. However, even with all that clan tech (Like lighter and smaller LBX-10s), it can only go 54 KPH, and can't carry enough ammo to keep that many guns in the fight for very long. . 60 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. 0 damage with fixed effective. Thank me later. com LBX 10 is a close range shotgun, the Slug version is all round better than the AC10 and is a good every situation cannon. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. advertisement. Just try different systems. Mar 7, 2022 @ 1:35am. If I was playing MW5 online against other players, I'd be very afraid of dual gauss opponents, but in MW5, playing through missions, against the AI opponents, I choose. Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. With the Sept. Rahnzan ā€¢ 2 yr. close.